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Mountain City - Environment Art

Here is my first attempt at a VR into common 3D software into Photoshop workflow.
I modeled some buildings in Gravity Sketch using an Oculus headset, i textured them and created a scene in Blender and then rendered an image using photoshop.
I had a lot of fun with this workflow, and I will continue working like this on future projects !

Also want to give a huge credit to Leon Tukker, an awesome artist who explained this workflow on Artstation learning !

Here are the models, made in Gravity Sketch using VR :

Here are the models, made in Gravity Sketch using VR :

Once done with Gravity Sketch, i textured the models in Blender :

Once done with Gravity Sketch, i textured the models in Blender :

I then created a complete set of buildings, by duplicating, changing size and mixing my models

I then created a complete set of buildings, by duplicating, changing size and mixing my models

Then i created a scene with a camera in Blender :

Then i created a scene with a camera in Blender :

I then exported a mist pass and a textured render

I then exported a mist pass and a textured render

And i finished the process in photoshop, overpainting and adding light and fog

And i finished the process in photoshop, overpainting and adding light and fog

Here you can see the full process on my Youtube channel, condensed in 12 minutes :